The Sun is Not To Be Believed is a generative video work exploring memory as a process rather than an archive. A sequence of frames is remembered, repeated and layered so that earlier moments persist inside later ones.
As the system begins to slow the frame rate, small temporal fissures open in the image. Fragments return, overlap and drift, creating unstable recollections of the filmed material. The work is edited continuously by a program that selects and re-layers frames according to an evolving memory field.
The cinematography foregrounds harsh sunlight, shadow and physical textures of soil, wood and skin, allowing the recorded material to behave almost like a landscape that the algorithm moves through. Each cycle produces a slightly different configuration, so the work never fully settles into a final form.